Sunday, 1 January 2017

My Ten Recommend Games of 2016

It's that Time. This time when one year ends and a new one has begun. This is now the time to look back and think of all the good times enjoyed via the hobby of gaming. On checking the release list on Wikipedia - which is a little inconstant on if it will include DLC/Expansions or not - There was almost 400 games released to my platform of choice, Windows Powered PC.

From these 400 games I've managed to play 23 of them. Which might sound awfully poor on first glace but from their steam review rating I've had my fill. There are likely a few I didn't pick up this year at a later sale but for now I just have to many games to split attention over between my usually time barren schedule.

For the list of games released this year and I played this year click the jump.



Looking back at last year I did manage to play a few more games than in 2015. Although it is more likely that I forgot more than I listed in the end. One of these I have already made comments on so I will link to though here.


Assassin's Creed Chronicles: India
Assassin's Creed Chronicles: Russia
BlazBlue: Chrono Phantasma Extend
Darksiders: Warmastered Edition
Hackmud
Hyper Light Drifter
ICEY
Killer Instinct: Season 3
Momodora: Reverie Under the Moonlight
Naruto Shippuden: Ultimate Ninja Storm 4
No Man's Sky
Overwatch
Plague Inc: Evolved
Quantum Break
Rise of the Tomb Raider
Shadow Complex Remastered
StarCraft Nova Covert Ops
Superhot
Titanfall 2
Tom Clancy's The Division
In Verbis Virtus
Watch Dogs 2
World of Warcraft: Legion


Really I would recommend all of them on their own merits but lists are quite fun. Other than No Man's Sky with it's price tag and even though I enjoyed it myself it is in no way something I can recommend. 


Hyper Light Drifter is an action adventure that I found really compelling to play despite it initially being only 30FPS. For the most part it did feel fluid until you attempting the dashing challenge rooms and some of the bosses. That said it did take a little time to adjust to the 60FPS change that was made later the in year but I do believe the game was better for it. 



ICEY is a Metroid like action sidescroller that appears to have made the developer a little batty after its 10 years of development and attracted a dose of Forth Wall/Stanley Parable angst along the way. That said it doesn't come off as too pushy of at all over the top and but it does predict player behaviour in funny ways quite nicely. Although it is voiced in Chinese the mechanics alone make this a really enjoyable game.


Blizzard are if nothing else really dedicated to the Games as a Platform model and would rather expand what they have currently than change something that from the outside might look like it's dying a little in player base. The additions made to StarCraft 2 over this year have really changed the game such as adding Co-Op missions for those of use that find ladder just another form of anxiety. The Nova Cover Ops missions were also fantastic kinding giving StarCraft Ghost in a format it should have been developed for to begin with. 


I have a love for fighting games that I just can't describe and on that list of fighting game devs I really enjoy anything by Arc System Works. The art and how the combat feels if everything in both their 2D works and 3D works. While I'm yet to try the new Guilty Gear the port of BlazBlue: Chronophantasma Extend is awesome. Although I'm more in the the story mode for these games than online multiplayer I really love the anime aesthetic.


It has a very rocky beginning and for solo end game does have a number of shortcomings but the extra additions of Survival mode and other end game content expansions I feel that The Division has at least become something I can wholly recommend as a good game to play. 


This game. Just play it. No buts. This game is hands down awesome fun and feels like a more tactical puzzle game then a really FPS. Will also have you saying SUPERHOT over and over again. 10/10


 The campaign really surprised me as it felt fleshed out and gave the world of the game a lot more grounding than the first. While mechanically speaking it didn't really change the overall gameplay I feel it was a good steep in the right direction for the franchise for the future as world building was a needed thing for lasts games multiplayer only entry. Although I only enjoy the Attrition mode when playing multiplayer I've enjoyed what I've had the change to play which is really more the same with a little more tactics needed as you're no longer kitted out with 3 weapons per class.


After playing through the first game and just how dark it did get with some of the content I was hoping for some more hacking focus on the next game with a little last revenge angst. Watch Dogs 2 is such an improvement over the first game although it does still attempt to force multiplayer on you from time to time. Even in some cases when you're attempting to do a story mission. That said I really enjoyed the characters this time around and although it does suffer a little of usual Ubisoft open world game issue where the story drags a little (expectantly if you're attempting to complete all the side quests) I loved the tone of this over the first game. 


While I've yet to find the time to complete In Verbis Virtus if you're looking for something a little different in the usual fantasy FPS setting this could be something you can look for. Or if you want to simulate how frustrating an Interactive Voice Recognition system is in a game this could also be the case. I really enjoy the concept and the development of their own language system for using the spells is a nice touch. It can get a little chaotic when you're attempting to remember the needed name of the spell when being chased by something around a room for a while. But I do recommend the experience 


Blizzard's first new IP in quite sometime and while I enjoy and recommend it I personally find the lack of a single player a little underwhelming. I love the characters for what is know about them and their designs and that they all play differently. I think I might be more willing to play the game more often if it the game play showed more context to the characters in game. Maybe I'm just a good vs bad kind of person.


Well OK. Wrote a little more than expected but this is the list of my recommended games this year in no particular order.